Workshops you can walk into cold
Two hours, a laptop, and something working by the end. We cover the tools students actually reach for - prompting, agents, fine-tuning, evals - without assuming a graduate course behind you.
About
We run workshops, build projects, and give students across every major a low-pressure way into a field that moves faster than any syllabus.
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Member projects
Two hours, a laptop, and something working by the end. We cover the tools students actually reach for - prompting, agents, fine-tuning, evals - without assuming a graduate course behind you.
Small groups, one build cycle, something demoable at the end. Engineers, designers, and writers all needed.
Researchers, founders, and UTD faculty on what they are working on and what they got wrong first.
Check in at events, finish missions, and contribute to projects to earn points, tiers, badges, and rewards. It sounds like a game because it is one; it is also the fairest way we found to recognize the people who quietly do the work.
No application needed to attend an event. Membership matters if you want points, project teams, and the member portal.